Drew ColemanGame Development Tutorials: Don’t Get TrappedThis blog post will focus on discussing the correct way to make use of game development tutorials. I know this might sound bizarre but it…May 16, 2020May 16, 2020
Drew ColemaninBetter ProgrammingThe Real Reason it’s Difficult to Write Clean CodeWe all want to write clean code but sometimes things get in wayOct 30, 2019Oct 30, 2019
Drew ColemaninBetter ProgrammingNavigating the World of Distributed C++ CodeSpend less time worrying about how to download, compile, and link external librariesSep 4, 20191Sep 4, 20191
Drew ColemaninBetter ProgrammingLearn How To Compile a C++ ProgramA series of articles exploring issues I’ve encountered using C++Aug 21, 20192Aug 21, 20192
Drew ColemaninBetter ProgrammingEverything You Need to Know About PolymorphismPolymorphism’s use and benefitsAug 7, 2019Aug 7, 2019
Drew ColemanUnderstanding Delta TimeIn this article we will look at understanding delta time, a concept I know from experience, can be difficult for beginners.Jul 24, 20195Jul 24, 20195
Drew ColemaninBetter ProgrammingLearn How To Understand and Break Down Programming ProblemsBreak programming problems down into smaller steps that can then be translated into working C++ codeJul 3, 2019Jul 3, 2019
Drew ColemanTips, Tricks and Insights into Solving Programming ProblemsWhen I first started learning to program, I was taught many things, but I was never taught how to solve problems and because of this I…Jun 19, 2019Jun 19, 2019
Drew ColemanMaking Variables Visible in the InspectorIn my previous article I looked at how we can apply information hiding to our scripts to potentially reduce the amount of code we need to…Jun 5, 2019Jun 5, 2019
Drew ColemanCoding Best Practices in Unity: Why You Should be Hiding Your DataWriting code is a difficult process that can be made even worse when you write code that ends up a massive ball of spaghetti. Spaghetti…May 29, 20191May 29, 20191